Rive Blog
Rive’s new $9/mo plan
The Editor stays free. Exports moved to paid plans. Here’s what’s changing and why.


A note from Guido Rosso, Rive CEO and co-founder
When we started Rive, we wanted to rethink how designers and developers work together — to make it a continuous creative process without handoff. Over the past few years, that idea has grown into a platform used to power interfaces, games, and experiences around the world.
We’re taking an important step in keeping that mission sustainable: exports now move to paid plans. That means when your work leaves the Editor to run in production, in an app, game, product, or website, you’ll need a paid plan.
To make that as accessible as possible, we’re introducing Cadet, a new $9/month (annual) plan that includes unlimited exports and premium features.

What’s changing (and what’s not)
✅ The Editor stays free for everyone to explore and learn
✅ Fonts and audio are now free for all plans
💾 Exports move to paid plans
🧠 Runtimes remain open-source under MIT
👥 Current paying users keep their plan, price, and exports — nothing changes
🔒 No runtime fee. Your exports keep working forever.
Why this change matters
From the beginning, we’ve kept creation inside Rive free because most of us learn by experimenting. We’ll always protect that.
But as Rive has grown, more of the platform’s cost and complexity now happens where your work runs live, in exports. Maintaining performance across runtimes, supporting new platforms, and ensuring every shipped experience behaves as expected take an ongoing investment.
Charging where value happens — at export — lets us do that responsibly while keeping the Editor open and barrier-free. It’s also the fairest way to scale: those who ship production work help fund the tools and education that benefit everyone.

Finding the right plan
Free — For learning, exploring, and building within the Editor.
Your home base for experimentation, now with fonts and audio included.
Cadet ($9/month annually, $17/month monthly) — For shipping live work.
Unlimited exports and premium features like Early Access, tags, and folders at an accessible price for individuals and small teams.
Voyager and Enterprise — For larger teams.
These tiers include Libraries, collaboration at scale, CDN hosting, and extended support.
Students — For qualified educational use.
If you’re a student who needs exports for coursework or portfolio projects, email us at support@rive.app.
If you’re on Voyager and collaborate with 3 team members or less, Cadet may be a better fit. For larger teams that depend on shared Libraries or CDN-hosted assets, Voyager and Enterprise remain the right choice.
Free options for developers
Developers can continue evaluating and learning Rive for free. You can:
Use Data Binding and Scripting (coming soon) to simulate real behavior inside the Editor
Test our MIT open-source runtimes freely
Run Marketplace or docs demos in your own apps without exporting
We want Rive to feel like a playground where developers and designers can experiment without barriers.
How support works
Everyone gets account support and bug reporting. From there, support scales with your plan.
Free & Cadet: Peer-to-peer support in the Community
Voyager: Prioritized file support from the Rive team inside the Community
Enterprise: Dedicated Slack support, onboarding, training, and ongoing best-practice reviews
This approach helps us serve the full community, from individuals learning the ropes to teams shipping complex experiences.

Your exports are yours
Nothing changes for the work you’ve already shipped.
Rive files don’t phone home or depend on an active subscription. Your exports will keep working exactly as they do today — forever.
Looking ahead
Cadet is how we plan to protect and grow Rive.
This update gives us room to invest in the things you’ve asked for most: better onboarding, more tutorials and sample projects, and richer documentation to help new creators get up to speed faster.
We’re also moving quickly toward growing the runtimes, improving the Rive Editor, and adding features, like Scripting, that expand what Rive can do in production.
Thanks for growing with us, and for continuing to push what’s possible with Rive. We’ll be active in the Community and on Discord to answer questions, hear feedback, and make sure everyone understands what’s changing.
TL;DR
Free to create. $9 to ship.
Cadet unlocks unlimited exports and premium features for $9/month (annual).
The Editor, fonts, audio, and runtimes remain free.
No runtime fee — your exports keep working forever.
Current paying users keep their plan, features, and price.

A note from Guido Rosso, Rive CEO and co-founder
When we started Rive, we wanted to rethink how designers and developers work together — to make it a continuous creative process without handoff. Over the past few years, that idea has grown into a platform used to power interfaces, games, and experiences around the world.
We’re taking an important step in keeping that mission sustainable: exports now move to paid plans. That means when your work leaves the Editor to run in production, in an app, game, product, or website, you’ll need a paid plan.
To make that as accessible as possible, we’re introducing Cadet, a new $9/month (annual) plan that includes unlimited exports and premium features.

What’s changing (and what’s not)
✅ The Editor stays free for everyone to explore and learn
✅ Fonts and audio are now free for all plans
💾 Exports move to paid plans
🧠 Runtimes remain open-source under MIT
👥 Current paying users keep their plan, price, and exports — nothing changes
🔒 No runtime fee. Your exports keep working forever.
Why this change matters
From the beginning, we’ve kept creation inside Rive free because most of us learn by experimenting. We’ll always protect that.
But as Rive has grown, more of the platform’s cost and complexity now happens where your work runs live, in exports. Maintaining performance across runtimes, supporting new platforms, and ensuring every shipped experience behaves as expected take an ongoing investment.
Charging where value happens — at export — lets us do that responsibly while keeping the Editor open and barrier-free. It’s also the fairest way to scale: those who ship production work help fund the tools and education that benefit everyone.

Finding the right plan
Free — For learning, exploring, and building within the Editor.
Your home base for experimentation, now with fonts and audio included.
Cadet ($9/month annually, $17/month monthly) — For shipping live work.
Unlimited exports and premium features like Early Access, tags, and folders at an accessible price for individuals and small teams.
Voyager and Enterprise — For larger teams.
These tiers include Libraries, collaboration at scale, CDN hosting, and extended support.
Students — For qualified educational use.
If you’re a student who needs exports for coursework or portfolio projects, email us at support@rive.app.
If you’re on Voyager and collaborate with 3 team members or less, Cadet may be a better fit. For larger teams that depend on shared Libraries or CDN-hosted assets, Voyager and Enterprise remain the right choice.
Free options for developers
Developers can continue evaluating and learning Rive for free. You can:
Use Data Binding and Scripting (coming soon) to simulate real behavior inside the Editor
Test our MIT open-source runtimes freely
Run Marketplace or docs demos in your own apps without exporting
We want Rive to feel like a playground where developers and designers can experiment without barriers.
How support works
Everyone gets account support and bug reporting. From there, support scales with your plan.
Free & Cadet: Peer-to-peer support in the Community
Voyager: Prioritized file support from the Rive team inside the Community
Enterprise: Dedicated Slack support, onboarding, training, and ongoing best-practice reviews
This approach helps us serve the full community, from individuals learning the ropes to teams shipping complex experiences.

Your exports are yours
Nothing changes for the work you’ve already shipped.
Rive files don’t phone home or depend on an active subscription. Your exports will keep working exactly as they do today — forever.
Looking ahead
Cadet is how we plan to protect and grow Rive.
This update gives us room to invest in the things you’ve asked for most: better onboarding, more tutorials and sample projects, and richer documentation to help new creators get up to speed faster.
We’re also moving quickly toward growing the runtimes, improving the Rive Editor, and adding features, like Scripting, that expand what Rive can do in production.
Thanks for growing with us, and for continuing to push what’s possible with Rive. We’ll be active in the Community and on Discord to answer questions, hear feedback, and make sure everyone understands what’s changing.
TL;DR
Free to create. $9 to ship.
Cadet unlocks unlimited exports and premium features for $9/month (annual).
The Editor, fonts, audio, and runtimes remain free.
No runtime fee — your exports keep working forever.
Current paying users keep their plan, features, and price.

A note from Guido Rosso, Rive CEO and co-founder
When we started Rive, we wanted to rethink how designers and developers work together — to make it a continuous creative process without handoff. Over the past few years, that idea has grown into a platform used to power interfaces, games, and experiences around the world.
We’re taking an important step in keeping that mission sustainable: exports now move to paid plans. That means when your work leaves the Editor to run in production, in an app, game, product, or website, you’ll need a paid plan.
To make that as accessible as possible, we’re introducing Cadet, a new $9/month (annual) plan that includes unlimited exports and premium features.

What’s changing (and what’s not)
✅ The Editor stays free for everyone to explore and learn
✅ Fonts and audio are now free for all plans
💾 Exports move to paid plans
🧠 Runtimes remain open-source under MIT
👥 Current paying users keep their plan, price, and exports — nothing changes
🔒 No runtime fee. Your exports keep working forever.
Why this change matters
From the beginning, we’ve kept creation inside Rive free because most of us learn by experimenting. We’ll always protect that.
But as Rive has grown, more of the platform’s cost and complexity now happens where your work runs live, in exports. Maintaining performance across runtimes, supporting new platforms, and ensuring every shipped experience behaves as expected take an ongoing investment.
Charging where value happens — at export — lets us do that responsibly while keeping the Editor open and barrier-free. It’s also the fairest way to scale: those who ship production work help fund the tools and education that benefit everyone.

Finding the right plan
Free — For learning, exploring, and building within the Editor.
Your home base for experimentation, now with fonts and audio included.
Cadet ($9/month annually, $17/month monthly) — For shipping live work.
Unlimited exports and premium features like Early Access, tags, and folders at an accessible price for individuals and small teams.
Voyager and Enterprise — For larger teams.
These tiers include Libraries, collaboration at scale, CDN hosting, and extended support.
Students — For qualified educational use.
If you’re a student who needs exports for coursework or portfolio projects, email us at support@rive.app.
If you’re on Voyager and collaborate with 3 team members or less, Cadet may be a better fit. For larger teams that depend on shared Libraries or CDN-hosted assets, Voyager and Enterprise remain the right choice.
Free options for developers
Developers can continue evaluating and learning Rive for free. You can:
Use Data Binding and Scripting (coming soon) to simulate real behavior inside the Editor
Test our MIT open-source runtimes freely
Run Marketplace or docs demos in your own apps without exporting
We want Rive to feel like a playground where developers and designers can experiment without barriers.
How support works
Everyone gets account support and bug reporting. From there, support scales with your plan.
Free & Cadet: Peer-to-peer support in the Community
Voyager: Prioritized file support from the Rive team inside the Community
Enterprise: Dedicated Slack support, onboarding, training, and ongoing best-practice reviews
This approach helps us serve the full community, from individuals learning the ropes to teams shipping complex experiences.

Your exports are yours
Nothing changes for the work you’ve already shipped.
Rive files don’t phone home or depend on an active subscription. Your exports will keep working exactly as they do today — forever.
Looking ahead
Cadet is how we plan to protect and grow Rive.
This update gives us room to invest in the things you’ve asked for most: better onboarding, more tutorials and sample projects, and richer documentation to help new creators get up to speed faster.
We’re also moving quickly toward growing the runtimes, improving the Rive Editor, and adding features, like Scripting, that expand what Rive can do in production.
Thanks for growing with us, and for continuing to push what’s possible with Rive. We’ll be active in the Community and on Discord to answer questions, hear feedback, and make sure everyone understands what’s changing.
TL;DR
Free to create. $9 to ship.
Cadet unlocks unlimited exports and premium features for $9/month (annual).
The Editor, fonts, audio, and runtimes remain free.
No runtime fee — your exports keep working forever.
Current paying users keep their plan, features, and price.

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