Rive Blog
Releases, insights, and company announcements
The Rive blog features tactical insights for interactive product creators and animation professionals.
Valerie Veteto
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May 1, 2025
New Enterprise feature gives control over Rive file storage
BYOB (Bring Your Own Bucket) lets you store your Rive files at rest in your own AWS S3 bucket, including encryption, region selections, and access policies.
Valerie Veteto
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Apr 15, 2025
Data Binding: a better way to design with data
Think of Data Binding as a contract between engineering and design. Engineers push data to the contract — designers connect their UI to it.
Valerie Veteto
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Mar 4, 2025
Rive Early Access
Voyager and Enterprise customers can test Rive’s newest features before they launch.
Guido Rosso
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Feb 11, 2025
Vector Feathering
A new way to create vector glow and shadow effects. Available today in the Rive Editor.
Susan Wang
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Nov 21, 2024
Responsive layouts part 2: Meet N-Slicing
From fixed corners to fluid borders, design smarter with full control over your UI's responsiveness.
Valerie Veteto
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Oct 29, 2024
Introducing Layouts 🎉
Make your production-ready Rive graphics responsive and adaptable… with a twist.
Valerie Veteto
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Sep 26, 2024
Introducing the Rive x Unreal RHI technical preview
Your Rive graphics inside Unreal just got a whole lot more powerful.
Valerie Veteto
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Sep 18, 2024
Webflow supports Rive
A match made in no-code heaven. Easily add Rive’s production-ready graphics to Webflow's websites.
Valerie Veteto
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Aug 13, 2024
No cap: free unlimited personal files for all
We're also introducing Workspaces, where individuals, teams, and companies can organize private and collaborative files.
Valerie Veteto
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Apr 17, 2024
Add sounds to animations with Audio Events
Free access to Soundly's library of 3,000+ sounds.
Valerie Veteto
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Mar 19, 2024
Rive Renderer — now open source and available on all platforms
Made for Rive and dedicated to our runtimes.
Valerie Veteto
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Mar 14, 2024
Rive for Unity: new features and platform compatibility
Supports D3D11, WebGL, out-of-band assets, procedural rendering, text runs, and more.
Valerie Veteto
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Mar 7, 2024
Rive now supports Unreal Engine
Build better game UI with Rive's Unreal Engine plugin
Jon Leitheusser
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Nov 15, 2023
Rive for Unity now available
Designers and developers can ship interactive UI directly to the game engine
Guido Rosso
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Aug 31, 2022
Remixing in the Rive Community
Easily create a copy of any Rive Community file.
Jill Casey
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Jun 30, 2022
Mesh deformation and PSD support
Deform raster graphics with meshes and import PSDs to improve your workflow.
Jill Casey
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Jun 14, 2022
Listeners released
Make your graphics fully interactive in the Rive editor with Listeners.
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